San Francisco. Visualize, if you will, the dramatic opening of a motion picture, preferably not one with a particularly high budget. A twenty-year-old radar technician stood on the deck of a Navy ship. You might be looking for the Captain, but ignore him; our protagonist is the quiet guy fixing the electronics. The engines rumbled and the ship pulled away. Then, at the precise moment when turning back would be sufficiently annoying to require paperwork, the ship’s speakers crackled to life and delivered the news: “The Japanese have surrendered! The war ends!”
The year was 1945.
Naturally, everyone onboard shouted, “Turn around! Let us go back and celebrate!”
But the ship had its orders. Peace had arrived; the paperwork had not. The ship had orders to move, so it moved. Regardless of the surrender, they sailed straight for Leyte Gulf in the Philippines, docking without a clear purpose and leaving the crew to wage a slow, sweaty battle against absolute boredom.
Faced with a surplus of hours that the Navy had failed to allocate, our young protagonist was exploring the island when he stumbled upon a hut raised on stilts that offered a strange hierarchy of needs. The ground floor was occupied by grunting farm animals, while the upper floor was, surprisingly, a quiet sanctuary with a sign that read: Red Cross Reading Library.
It became his refuge, a place to escape the boredom, the heat, and the Navy. In that library on the edge of the jungle, accompanied by the ambient sounds of livestock, this young man laid his eyes on a piece of writing that didn’t just kill time, it invented our future.
That young man was Douglas Engelbart, and the text he came across was an essay titled “As We May Think” by Vannevar Bush, an engineer extraordinaire. In the essay, published in 1945, Vannevar Bush anticipated with remarkable clarity many elements of our digital lives. He envisioned a machine that could store “all his books, records, and communications,” allow them to be consulted “with exceeding speed and flexibility,” and link them through “associative trails” that follow the way “the human mind operates by association.”
Reading it planted a seed in Engelbart’s mind that would grow for decades. He began to realize that the world was getting too complicated for humans to handle alone. He wanted to combine the speed of the computer with the messy reality of human thought.
Seventeen more years would pass before that seed bore fruit. In 1962, Engelbart (now in his late thirties and working in academia) published a 45,000-word report titled “Augmenting Human Intellect,” essentially the length of a novel. Doug had written the Great Gatsby of technical manuals: fewer parties, far more diagrams. But he wasn’t writing fiction. He argued that anyone who uses symbols to think, words, pictures, or logic, should be able to use computers to think better. Six years later, he showed the world exactly how.
Today, the Silicon Valley product launch is a well-worn theatrical genre. We are used to CEOs in turtlenecks pacing around a stage, promising us Mars colonies or flying cars, only to deliver a slightly faster phone. We expect the hype, the spotlight, and the inevitable disappointment.
But what was about to take place on that fateful rainy Monday, December 9, 1968, at the civic auditorium in San Francisco would go down in history as the mother of ALL DEMOS.
Engelbart was the ultimate anti-hero of the stage: a gentle, soft-spoken engineer who looked more like a helpful librarian than a tech revolutionary. Yet the auditorium was packed with the very engineers and dreamers who would build the industry we know today. Among them was a future legend who refused to miss it.
Alan Kay, who would go on to pioneer object-oriented programming and the graphical user interface, had traveled all the way from Utah while battling a 102-degree fever and strep throat. “I was shivering and sick and could barely walk,” he recalled, “but I was determined to get there.” When he saw what Engelbart was doing, it wasn’t just a tech demo. It was a paradigm shift. “To me, he was Moses opening the Red Sea,” Kay said. “He showed us a promised land that needed to be found, and the seas and rivers we needed to cross to get there.”
In a 90-minute near-flawless demonstration (running on a computer 40 miles away at SRI, connected by microwave link), the world witnessed, for the first time, a modern desktop-style user interface, the now-iconic wooden mouse with three buttons, word processing, hypertext, live video conferencing with shared screens, and a collaborative real-time editor, among many others.
To be fair, fragments of these ideas had appeared before (Bush’s memex was conceptual, Ivan Sutherland’s Sketchpad had shown early graphical interaction), but Engelbart was the first to weave them into a single, working system an audience could actually see and use.
Just a little reminder: the year was 1968. The Beatles were singing “Hey Jude,” people were still smoking in hospitals, and computers were room-sized calculators fed by punch cards. Yet here was Doug, demonstrating live video conferencing and real-time collaboration as if he had beamed down from the Starship Enterprise.
Engelbart foreshadowed virtually everything Apple and Microsoft would later build, at a time when Steve Jobs and Bill Gates were just thirteen years old. It underscores exactly why Alan Kay once said, “I don’t know what Silicon Valley will do when it runs out of Doug’s ideas.” And honestly, it has taken us nearly sixty years just to get through his to-do list. Considering his real goal was to make us smarter, we can all agree that particular feature is still stuck in beta.
Thumbnail: Douglas Engelbart practicing for the 1968 demo.
Credit: SRI International, licensed under CC BY-SA 3.0.